The Path of Least Resistance

  • FIRST BASIC - "In Trumps"

    With the expenditure of a blood trait, you gain use of any path of thaumaturgy you witnessed that evening. Expend a willpower trait to add it permanently to your character sheet.

  • SECOND BASIC - "You and What Army?"

    Make a simple challenge. If you win or tie, you have a number of traits (physical, social, and mental) equal to everybody in play at that location.

  • FIRST INTERMEDIATE - "Acme Equipment Inc."

    You have the uncanny ability to pull virtually any item into play, whether or not you have the item card for it. ST's need not worry about the power of such items, for you are completely above reproach.

  • SECOND INTERMEDIATE - "Power Up"

    With the expenditure of an appropriate attribute trait, you gain access to a discipline of your choice to the Mastery level (regardless of your generation.) Physical disciplines require a physical trait, smental disciplines a mental trait, and social disciplines a social trait (or a new shiny quarter).

  • ADVANCED - "It's My Damn Game Now"

    Your total experience points is equal to the number of characters in play throughout the organization. No challenge is required for this level, although a temporary willpower trait must be spent once per year to maintain it.

Jason D. Brandon